EDITOR GUIDE

Making a level, step by step

  1. Pick a tool from the bar at the top, or press its key.
  2. Click or drag on the grid to place it. Right-drag or scroll to move along the level.
  3. Press test T to play it. Press check to see if it can be beaten.
  4. Beat it once from the start, then publish it from My Levels.

Your level saves as you edit. If auto-save is off in Settings, press save Ctrl+S.

Building

■ Block 3 Solid ground. Hitting its side kills you.
▲ Spike 4 Kills on touch. Q / E turn it.
◢ Slope 5 A ramp for flip and robot. Kills the wave. Q / E turn it.
● Yellow orb O Tap while touching it in the air to jump.
● Blue orb P Tap while touching it in the air to flip gravity.
◎ Silver coin K One per level. Put it on a harder, optional path. You must grab it in your own run before you can publish.

Erasing

⌫ Erase 6 Removes whatever you click. On a portal, it removes the whole column.
⌧ Eraser X Removes one tile at a time, even from a portal. The portal only works where tiles are left.

Portals

Portals fill a whole column. You switch when you pass through.

F Flip 7 Tap to flip gravity.
W Wave 8 Hold to go up, let go to go down. Click the row the wave should enter on.
R Robot 9 Tap to hop, hold to jump higher.
m Mini [ and Normal ] Make the wave small, or back to normal size.
›› Speed V 1×, B 1.25×, N 1.5×. Jumps stay the same height; you just go further.

Start, checkpoints and goal

S Start 0 Where the player begins. Top or bottom half works like checkpoints.
⚑ Checkpoint - Click the bottom half of a column to respawn on the floor, or the top half for the ceiling. Click the other half to switch, or the same half to remove it.
G Goal = The finish line.

Selecting and moving

⬚ 2 Click an object or drag a box around several (Shift adds more). Drag the selection to move it.

Q / E rotate · Del delete · Ctrl+C copy · Ctrl+V paste · Ctrl+D duplicate · Ctrl+A select all · Esc clear

Testing

test T plays from the start. from here plays from the left edge of the view. check tries every timing and marks where the level can't be passed.

Ctrl+Z undo · Ctrl+Y redo · H this guide

Music and sharing

♫ music adds an MP3. It plays from the start, and after a checkpoint it picks up where the song would be. The song stays in your browser and isn't shared.

json copies or downloads your level as a file. Use import on My Levels to load one.

Publish
Level music. Pick an MP3 (or any audio file your browser plays). It plays from the start of the level, and after a checkpoint it picks up where the song would be at that point.
Level JSON. Paste a level here and press load to add it to My Levels.